In our Art team located in Prague, we are currently looking for an open-minded talent who is enthusiastic about 3D art. Grip Studios portfolio consists of a variety of projects ranging from the development of in-house game titles to co-development with AAA gaming studio teams.
What does our 3D generalist:
- Participate in internal and external projects.
- Elaboration of various 3D tasks in different kinds of game development: character, and environment, props, texturing, etc.
- Sculpt/Model, UV, texture and create materials for PBR pipeline.
- Validate the assets in the game engine, make improvements where necessary, to fit technical constraints and artistic direction.
- Participation in daily stand-up meetings.
What do we need you to have:
- Professional experience working with 3D Softwares (like 3dsmax, Maya, Substance Painter & ZBrush, Blender) around 4+ years
- Experience working on published AAA game will be a strong advantage.
- Good understanding of proportions, architecture, modular asset creation, hard surface & organic modeling
- Excellent knowledge of PBR workflows. (Metallic/ Roughness, Specular/ Gloss)
- Experience in making efficient UVs with an understanding of trim, seamless, non-square, and atlas texture workflows.
- Experience working with Game engines or real-time rendering tools. The best option is Unreal Engine.
- English on the communication level, the minimum is B2
- A strong portfolio demonstrating 3D game art with processes and techniques used (please send it when you will apply for the position or include a link to it in your CV)
Some interesting points and what we can offer you:
- Working as a part of an experienced team - the opportunity to learn from experts.
- Opportunities to learn new technologies and insider know-how.
- Possibility to work on your own projects, we don't want to limit your development.
- Flexible working hours - there are some mandatory meetings, other than that it is up to you (after discussion with your supervisor) to manage your time.
- We trust our people, so we offer them the opportunity to take free days as they need, with no limitations.
- Work on different kinds of AAA Games (RPG, Horror, Fantasy, Sandbox, etc).
- Cool, easy-going company culture.